I recently played the demo for Myst V: End of Ages. I wasn't impressed. Cyan has never pulled off real-time 3D successfully, so it's a real shame they're determined to use it in every one of their games. Clearly, what is driving them is a desire to remain at the cutting edge of gaming technology, but why? It certainly isn't to make the game better, because in every way this demo is a large step backwards from Revelation. The enviroments are more barren and boring, because the focus was more on the polygon count than on what those polygons were there to do. The control distracts from the exploration, dealing a fatal blow to any hope it might have had of being immersive. The graphics are nowhere near as pretty, and aren't very animated, no doubt to allow for a more stable framerate. Oh, and did I mention the framerate is low and inconsistent? With all these issues, it isn't possible to believe for a moment that you're not "just playing a game". So I ask again, why? Apparently, it's to be better accepted by the public. Bl'bah! To think that social acceptance should stand higher than the quality of the game! Cyan has lost my respect, and I hope Team Revelation can take their place if this turns out not to be the last Myst game. I can only wish.
Believe it or not, I am not emotionally crippled by the thought that I will not be getting another Myst. My life is just so much fun right now anyway that it's hard to care too much. I'm not playing many games, unfortunately, but even so my life is wonderful. Soon I will be finished tutoring VB for good, and I'll be able to buy games with the money. There are still many good games I don't have for the GCN, made by gamists who haven't sold out. I look forward to playing them.
Unfortunately, while I sit and enjoy myself, the rest of the world keeps moving. Eli will be starting his school year on Sunday, and he'll be going to a dorm. So there goes my only friend. My mother keeps bugging me to try and find another friend, but the idea is repulsive. What am I supposed to do, put up a sign?
Will you be my friend?
If you are:
I would like to meet you!
- A science fiction fan
- A gamer
- Slightly crazy
I will bend over backwards to pretend I don't offend your sense of normality!
Call my number today!
No, I'm not going to go out there and make a fool of myself. No matter how much I argue, I can't get anyone to agree with me except for those who had no opinion before. Who is interested in my artistic ideas in a world where the creators of a craft will sacrifice everything they've worked for to get a few more sales? Who is interested in me, in a world which promotes normality above all else?
This is a world in which Nintendo will turn Metroid into a FPS for the DS just because Halo is popular. This is a world in which Cyan will make Myst in real-time 3D just because real-time 3D games are popular. This is a world in which everyone bends over backwards to be accepted, even if their actions should be completely opposed to their identities. How can I deal with such a world, except as I am doing? I sit here, by my computer, in my own world. I avoid contact with the world whenever possible, even though I want it, because no good can come of it. I am not meant to be a part of this World.
But there are a handful of gamists with integrity. These are the artists, like Michel Ancel, who dared to interpret gamism differently than the rest of the world. Beyond Good & Evil was ignored completely. BG&E was made in its own world, following its own rules, and if it didn't get accepted by the general public, so be it. But amazingly, it exists. Maybe that's all that matters.