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Thursday, December 04, 2008

This is going to work.

Fulfilling needs
This is when you ask "What should I do?".

It's the easiest kind of inspiration, probably because we're all so experienced in it from dreaming. You're missing something in your life, so you invent it.
30 minutes ago, I was just waking up. As I lay in bed, I remembered that this was the day the trial for the new version of BlitzMax ran out. (The old version I procured illegally, and it gave me many problems.) I'll have to buy it in a day or two, but for now I'd like to get some work in before time runs out.

Anyway, I was lying in bed thinking about this, and suddenly (I don't think there was even much conscious thought involved) bits of code started popping up in my head. I didn't know what the specific commands were, but I saw the BlitzMax IDE in my head, with all the code written on it, and I was jumping back and forth saying "This line here needs a slight tweak, there needs to be a big block of code down here eventually, there needs to be another function here, which I'll then call from here.". I saw what the game needed to work, I saw answers to questions I hadn't consciously considered, I saw bits of text which I'd need to include in the tutorial.

This is going to work.



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