Normally I'd just talk about this with Eli, but he wasn't around so what the heck. What's a blog for, right? So.
I'm becoming a big fan of J.J. Abrams' TV work. I've been watching Lost for years, but it's only now that I'm getting around to Alias and seeing how much fun that is. And his new show Fringe- fantastic. Which brings me to the topic of this post: the latest episode of Fringe, and how brilliant it was. It had me glued to my seat right from
What a clichéd entrance. No, seriously, I do want to talk about the episode.
It set up these characters at the beginning, which I wouldn't have minded seeing a whole episode about. I just wanted to know, "What happens next?", and I had no idea that what I was in for was even cooler than
Stop interrupting me. Yes, I know you're there. Go away. So it introduced this character, a kid who's a brilliant musician, and I guess I probably
Um, excuse me, Mr. Buckman?
We should probably
leave him alone.
Look, I'm sorry to bother you.
Should I go?
No, whatever. What is it you want?
We were just wondering when you'd get back to talking about interesting stuff.
I wasn't wondering that.
I don't mind so much.
Anything which, um…
Yeah. We want to know how you turn into a famous gamist.
This seems to be the part of the blog where that starts to happen, and we were both hoping to see more about how that happens. Because we were really sort of wondering about how someone, what that experience is like.
First of all: I'm not a famous gamist. You guys aren't real, you're just characters I made up. But Fringe is a real show, and I'd like to talk about that. Now go away.
Look, it just seems like you're wasting a lot of time. You're talking about TV shows, and comics, and I'm sure that would be very interesting if you grew up to be a famous comics or TV guy, y'know, if they didn't all converge into gamism, but you're a gamist. That's what you are. So none of this is interesting.
What do you want me to tell you? It's going fine, I'm working on it a little bit every day. I'm working on the chefs' movement now.
Look, it doesn't need to be about games specifically.
I mean, it doesn't need to specifically be about making the games. But you were such a lazy person before, and we know that eventually you're going to be, it's going to be well-known how you work ridiculous amounts on your games, like in that interview I read from back in
Is that a fact.
Look, that's not the point! The point is you're talking about all this stuff which has nothing to do with your personal, um, "path" as you put it. This isn't what your life is supposed to be about! Where are all the struggles, and questions, and challenges, and stuff? When will you have to ask yourself
Oy! Look, I'm working every single day, okay? And I just started the job at the Friedmans again. See, discipline and all that! I'm doing fine!
Leave him alone already!
Fine. It's not like he's going to do anything anyway.
Well, it's nice to know that tact is a thing of the past in the future. Y'know, pretending that that's the future. Which it isn't. Bl'bah.
Eh, I'm not in the mood to talk about anything anymore. Whatever.