This blog has moved:

In addition to my current writing, all the old posts are collected on the new page.
(You can use your browser's "find" function to find what you're interested in there.)
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You can see where this becomes a problem.
Without Javascript,
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Comments are inaccessible
Interactive dialogues won't function
Hidden text will never be revealed
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If you choose to continue, be warned
That you are missing crucial elements
Of I Am Not's design.

Monday, June 16, 2008

Progress report:
The subject began work 4.5 hours after schedule.
However, Page 19 is complete.
This progress will suffice.

Next work time:
Wednesday (18/6)
3:40 PM - 5:40 PM

No distractions or procrastinations
until after working.
These are defined as:
  • Entertainment/Art
  • Music
  • Long-distance communication
  • Reading of any materials
    not directly related to Smilie
  • Checking for updates on anything
    not directly related to Smilie
  • Consulting about anything
    not directly related to Smilie
  • Writing anything but Smilie
  • Considering other game designs
  • Snacks
  • Pacing while thinking about any topic other than Smilie
  • Thinking about refusal to work
    and what neurological disorders or social conditioning might cause such behavior
The BlitzMax development environment
must be opened
no later than 3:45.
The new Page must be started
no later than 4:00.



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